![]() save your work before exporting! =)Īs you all know, Cal3D is platform and graphic-API independent. Furthermore, it is not stress-tested yet and may crash at will. ![]() IMPORTANT: The MilkShape 3D exporter compiles/works only in conjunction with the latest "in development" version of Cal3D you can find in the CVS. The only thing missing right now is the experimental cloth simulation support, because there is no way to define vertex weights in MilkShape 3D (yet?). You can even automatically generate progressive meshes for LOD. It is based on the Cal3D exporter framework and therefore supports the full range of data export (skeleton, animation, mesh, material). I'm very happy to inform you that a fully functional exporter for MilkShape 3D () is available in CVS now. Here are the latest major features added to the "in development" version 0.8devel in CVS: ![]()
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